The New Blackout: Disarm [Speculation]
22 Jul
Mesmer main-hand sword skill: For 5 seconds, target foe has no weapon.
Wheeeee!
*goes back into thought-hibernation*
22 Jul
Mesmer main-hand sword skill: For 5 seconds, target foe has no weapon.
Wheeeee!
*goes back into thought-hibernation*
15 Jul
Lack of ranged combat details: sad
Emphasis on pets: sad
Rituals and Traps coming back: sad
No new mechanics or 250-years-into-the-future changes: sad
No guns, but dual axe and greatsword: confused
Skill video editing: impressed
Skill animations: intrigued
Moa: adorable
Bear: boring
My silhouette prediction incorrect: meh
My ranger weapon spreadsheet prediction incorrect: meh
Ranger profession revealed: un-exciting
Not a Mesmer in sight: sad
Weapons/skills summary (weapon-based skills only):
Compare total skills with Warrior’s 39 (+ x chains) and Elementalist’s 60 (+ 4 attunements).
Compare skills in combat with Warrior’s 10 (+ 0-4 chain skills), and Elementalist’s 20 (+ 4 attunements).
See the collection of screenshots at the GW2 Screeenshots Blog
27 Jun

I’ve created a group on DeviantArt for Mesmer Fanart. I’m not even sure what groups are or what they should be used for… but there it is!
Norn have one, and mesmers deserve one too. Especially since they’ll be in Guild Wars 2.
*glares suspiciously at ArenaNet following absence of Mesmer news*
26 Jun
24 Jun
You know how the profession-weapon-skill system works – a profession is defined by what it does, and weapons play a fundamental part in that.
Now take a look at this spreadsheet, especially if you want to fuel speculation: Google Docs spreadsheet or download the Excel 2003 spreadsheet.
Note: I have created 6 rows of unconfirmed, unofficial, unfinished data – my own experimentation with numbers.
Some statistics about the revealed professions:
23 Jun
Is Caithe an assassin? I take a closer look at her actions in the second Guild Wars 2 trailer.
22 Jun
I have made a video showing the necromancer skill animation I pointed out last week. Creepy music is cool. Watch it in HD to see the details.
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